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KNIGHTS OF THE ROUND TABLE

KNIGHTS OF THE ROUND TABLE

Play with a reduced number of minions in your deck, but with a team of seven strong minions, move them around, and have them end their movement on a base with your play-on-base actions to trigger various benefits.

Check out our blog post here:

Common Effects

Move

Move

Empower

Empower

Earn

Earn

Draw

Draw

Playstyle Breakdown

KNIGHTS OF THE ROUND TABLE

aggro

4

2

control

5

gimmick

snowball

4

support

4

swarm

1

Effects Breakdown

Game Data Overview

Synergies

If the synergy table looks a bit empty, come back later as we are slowly going through synergies. Also, to better understand how we define how a faction synergizes with another, check out our Synergy Definitions page!

Check out these other faction(s) that were released in this set:

This faction was released in a single faction promotional set.

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