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ZOMBIES

ZOMBIES

“They’re coming to get you, Player 2.” It's hard to keep a good walker down. Zombies just keep coming back, and sometimes they come in waves. Sending zombies to the discard pile isn't “so long,” it's just “see you later!”

Check out our blog post here:

Common Effects

Recover

Recover

Play

Play

Discard

Discard

View

View

Playstyle Breakdown

ZOMBIES

aggro

1

2

control

3

gimmick

snowball

2

support

4

swarm

4

Effects Breakdown

Game Data Overview

Synergies

If the synergy table looks a bit empty, come back later as we are slowly going through synergies. Also, to better understand how we define how a faction synergizes with another, check out our Synergy Definitions page!

Check out these other faction(s) that were released in this set:

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